Skillcape Perks!
We know it's been a LONG time coming but they're FINALLY here!
Please note:
(1) Perks are only applied once the player equips the cape.
(2) ALL combat perks will only effect PVM (Player vs Monster). Perks are not applied if in Duels or PKing vs other players.
[-] Attack: 10% boost
[-] Defense: 10% boost
[-] Strength: 10% boost
[-] Hits: 3x faster regeneration rate
[-] Ranged: 15% chance to deal double damage
[-] Prayer: Recharge feature (Can only be used once every 30 mins + can NOT be used in the wilderness)
[-] Magic: +1 damage dealt on any spell cast
[-] Cooking: Cook food 2x faster
[-] Woodcut: 15% chance to get noted logs
[-] Fletching: 15% chance to make two bows + Double arrow shafts
[-] Fishing: 15% chance to catch noted fish
[-] Firemaking: Light all logs that are in a 5 square radius of the player
[-] Crafting: 15% chance to cut 2 gems out of an uncut gem
[-] Smithing: Never fail smelting Iron Ore + Smelting any Mith/Addy/Rune will take 2 less coal (Superheat item spell not included)
[-] Mining: 15% chance to get 2 ores at once
[-] Herblaw: 15% chance to make 2 potions from 1 vial
[-] Agility: Slower fatigue rate than what premium Subscriber receives + less chance to fail obstacles
[-] Thieving: No lockpick required + 2x stackable loot when pickpocketing NPC's
[-] Runecrafting: Players will recieve 4 Death per Ess/3 Blood per Ess/2 Soul per Ess + Can be used in replacement of a talisman
[-] Max Cape: All regular Skillcape perks apply when worn + Option to dye both hoods/capes
In the addition to the Skillcape Perks, 10 new colors have been added to the Max cape/Hoods. In order to dye them simply use your hood or cape on the Skillcape Vendor behind Edgeville bank. The cost to dye is 100k for hoods and 150k for capes.
https://www.rscemulation.net/thread/170 & erks-more/
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23 Apr 2020 01:18:28 #1