Hi. So since hobgoblins are dobbled it's hard, if not near impossible to mine mith or addy because you are getting attacked by goblins even if there is 5 afk-trainers to kill them. Im not saying there shouldnt be hobgoblins there, because it is nice to train there, but could it be moved, and a little less(like normal) goblins? 🙂
I'd say the wildy needs to be remastered. Banks deeper in would help a lot and I have never in 16 years seen one single rock mined at hob gobbies. Why would anyone travel so deep when there is a mining guild in fally?
I have never in 16 years seen one single rock mined at hob gobbies. Why would anyone travel so deep when there is a mining guild in fally?
With portals it's a very good spot. A deep wilderness area for high level skilling would be perfect - high risk, high reward for skillers. I do think adding another spot for rune (make it wildy so it there's balance with the economical impact) would be highly beneficial to both the new players and veterans.
- Last edited by procrastinat (18 Apr 2018 08:27:53)
17 Apr 2018 14:57:10 #1